Surely it is possible to precisely express the aspects of a SketchUp model that ultimately yield failure in Hitfilm.
Writing as both a SketchUp user (for ~8 years) and a professional software engineer (who has done a modest amount of 2D and 3D graphics programming during a 39-year career so far), I think it is clear that there is a mismatch between the implementations of SketchUp, the DAE exporter, the FBX converter, and Hitfilm regarding the semantics and on-disk encoding of a 3D model. If you need more or less info just let me know. Sorry I discarded that file and so can’t share it.įrom here out I’ll provide the URL of “failed” files I find in the 3D Warehouse as perhaps the webpage will provide additional info you would find helpful. One file somehow choked Hitfilm preventing anything from loading.
The zip contains two folders, one of 3D Warehouse files that successfully transferred to Hitfilm, and another of those that didn’t.įor all “failed” files but one, when they didn’t work they just didn’t appear in Hitfilm, but the rest of the model did. The suggested prices are entirely reasonable though, imho.Īnyway, here’s a beginning on the data I promised. I bought the Puppet Tool for $25 for example. The sales strategy I’m aware of is that Hitfilm Express is free, and there are a big collection of add-ons which you can purchase to enhance it to your taste.
I guess this is a new Hitfilm sales strategy, as they used to just give Express away for free with no such suggestions. Should anyone wish to make such a suggestion please feel free, listening.īut it’s pay what you want, with suggested prices of $9, $19, and $39.Īh, I see now, thanks. PS: It’s possible there are other video editors which will be more receptive to a greater variety of 3D models. What are you referring to here? 3D Warehouse? Something else? Sorry, I didn’t get your point about buying one of their free versions. I do realize that tons of people will be entirely happy staying within SketchUp and thus none of this file transfer business will likely be an issue for them. Thus I’ve been focused on this file transfer issue since arriving on the forum. While I really do think SketchUp is very cool, and I really admire how accessible it is to novices, honestly I probably wouldn’t use it much unless I could move the files in to Hitfilm so as to process with other features. The problems typically arise whenever one is trying to move a file from one walled garden to another, as we see happening here as I try to move files from SketchUp to Hitfilm. That’s the point of the 3D Warehouse, so to the degree I’ve referred to these files as failed or broken etc I’m being kind of sloppy and unfair. As example, I’m guessing most or all 3D Warehouse files work in SketchUp. Good suggestion, and I will shift now to providing such information.Īs I currently understand it, the 3D realm is a collection of walled gardens and so long as one stays within a particular garden things typically go pretty well. Otherwise, you are of course entitled to your opinion.Ĭan you give at least one example of a 3D Warehouse model that fails to import, and also what format file did you try?
Again, if you can show us where in the SketchUp manual that claim is shown to be wrong, I’m willing to be corrected by that method. Some of you good fellows seem to be expecting novices to learn and comply with a standard that appears not to exist. He was intellectually honest enough to admit that his definition of a “good model” was only his definition, and not a universally accepted standard.
If you’re not stomping off and would like to enhance your case to make it more persuasive, could you please show us where in the SketchUp manual any of your points are made? If you can do so I’d be happy to review and revise my perspective on these matters. They find any other configuration of the conversation to be unacceptable. One thing I’ve learned about 3D land is that SOME users (not all) are only capable of engaging when they can play the teacher/expert role.